Something something clothing damage mercenaries.
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Veisar the Engineer
+Echoblast: High damage against armor. Disorients enemies and gives them temporary disadvantage to attack.
+Salvage: Fix machines and operate devices. Extra points for clothing repair.
Echoblast: Watch out for allies.
Melee Weapon: Pickaxe
Sertis the Cleaner
+Watersaw: High damage against armor.
+Acid Splash: Cone of effect. Damage happens overtime.
Acid Splash: Watch out for allies.
Melee Weapon: Watersaw
Driga the Manipulator
+Stasis: On a successful hit a single enemy is slowed. All attacks on them have advantage. All of its attacks have disadvantage.
+Kinesis: Small objects can be lifted and moved. Small to medium-sized enemies can be force-pushed. Large objects can be moved in zero gravity. Distance and weight varies.
The bigger the target, the more energy consumed.
Melee Weapon: Power Fist
Njar the Constructor
+Hardlight: Construct simple items. Such examples include: cages, steps, door block, or table.
+Shield Sharing: Divide your hardlight armor to allies.
The more complicated the construction, the harder it is to maintain.
Melee Weapon: Brightsword
|Driga On The Run|
|Gurrich's Vulgar Rush|
|Holster's Best Friend|
|Key's Awkward Assassination|
|Njar's Parents (1/2)|
|Njar's Parents (2/2)|
|Njar Finds Love|
|Njar Has a Conspiracy|