Difference between revisions of "Gridlock"

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Revision as of 21:23, 30 December 2011

Gridlock by Prometheus
Gridlock Title.png
Thread 1

Thread 2

Discussion Thread

In short, it is the story of a fledgling AI/sentient program/ghost (in the shell) depicted in primitive 3D, inspired mainly by Decker, Dystopia, Neuromancer and other cyberspace models, combined into a system called the Grid, with buildings representing computer systems consisting of nodes (rooms) and various functions, programs and data which are visualized as objects. Not a very original setting, but hopefully it's different enough from other Quests. -Prometheus


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