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File 165549192533.png - (279.90KB , 600x600 , disctitlecard.png )
137538 No. 137538 ID: 2edd05 hide watch expand quickreply [Reply] [Last 50 posts]

The discussion thread for Roaway quests. (Return to Sender, Hunt Quest, Tobak Quest, and future quests) And also a place to post my drawings. This is also a place to post any reader created content in reference to my quests.

This will also act as an ITQ for Roaway quest characters, so feel free to ask characters questions directly for their responses. Also feel free to interact and direct questions to me as well.
65 posts and 3 images omitted. Click Reply to view.
>>
No. 139173 ID: 3a877e
File 167713803910.png - (14.79KB , 500x339 , Nashi1.png )
139173

Well, well, well. Nice to meat you in person, Nashi. Karma has a weird way of balancing things out, doesn't it?
>>
No. 139482 ID: b01382

>>137595
Is there some crazy species of bird people you got going on in your bird quest? Like that one type of bird that lays its eggs in the nest of other birds, but the chick pushes the other eggs and chicks out of the nests? What about those weird blood vultures that color their feathers in the blood of the dead? Sparrows? Teats? Boobies? (Ha ha funny birb names)
>>
No. 141727 ID: 443b73
File 170856549727.png - (693.00KB , 800x805 , prelude close.png )
141727

I was saving this for the next time Coil meet Rilda. Some teasing thoughts for her intrusion:
You can already feel her warm breath washing over you, heart pounding in anticipation. Blue and pink go so well together...
>>
No. 144326 ID: beac14

Just stumbled upon your quests and art, love what you’ve created and look forward to their eventual continuation!
>>
No. 144331 ID: beac14

What happens if an Ave is struck by tinted lightning twice? Do they get two Casted elements, or just explode?


File 125509443666.gif - (4.18KB , 400x400 , 125506037227.gif )
4297 No. 4297 ID: 9ded94 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Taking the initiative. It's not like there isn't going to be one in here soon anyway.
2391 posts and 325 images omitted. Click Reply to view.
>>
No. 132469 ID: 9d377e

>>130767
I don’t relate. I took a nostalgia trip through my nerd niche shit (Including weaverworks) during the quarantine and it was exquisite. Sure time passes and reminiscing is just as bitter as sweet, but that’s life
>>
No. 136380 ID: f30596

thank god questden has this archived
anyways hello nanquest from like 12 years ago
>>
No. 137274 ID: 06756b

notsalgic
>>
No. 140904 ID: 7ab863

>>92342
Sad that this link's dead now.
>>
No. 143302 ID: 5fa86a

shocked nobody commented here about it but nanquest turned 15 back in october so uh woohoo i guess!


File 148758692062.png - (11.83KB , 400x400 , 000a.png )
108985 No. 108985 ID: 6cbace hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thought this might be a good thing to have.

http://tgchan.org/wiki/I_Am
666 posts and 67 images omitted. Click Reply to view.
>>
No. 144315 ID: 6f450c

Hope you're doing ok, wherever you are.
>>
No. 144316 ID: 70f58a

>>144315
Do you not know about the questden discord? Radial's there. Not posting art, but there.
>>
No. 144317 ID: 6f450c

>>144316
Thought the discord was just for quest authors.
>>
No. 144319 ID: 70f58a

>>144317
Anyone can join the discord. The link is on /quest/, up at the top.
>>
No. 144322 ID: 94d85e

>>144317
Why?


File 168833119523.png - (124.19KB , 800x600 , fop-questdis.png )
139947 No. 139947 ID: e139aa hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Flockload of Discussion
(quest: >>/quest/1066631 )

Hello. My name is Cirr. I am an amateur quest make guy writing about a weird glass bird, long may it run this time.

someone made me think a discussion thread would be a good idea
186 posts and 36 images omitted. Click Reply to view.
>>
No. 144207 ID: 0f6cbd
File 175692030130.png - (231.19KB , 800x600 , fop2-136-revised.png )
144207

there appears to have been some confusion with my wild whimsical prose that tends to avoid calling out specific character descriptions (due to my belief that this is usually redundant when an image is provided) so I am clarifying things here now
i hope this helps
>>
No. 144208 ID: dfa46e

>>144207
does visimi canonically know what a sea cucumber is
>>
No. 144209 ID: 0f6cbd

maybe not by the same name but translation convention means I'm not trying to write this entire quest as some kind of horrifying black midi fugue song as it is, so sure
>>
No. 144210 ID: dfa46e

ok cool, how about vi.si.mi
>>
No. 144293 ID: 66de4b
File 175901049108.jpg - (82.85KB , 800x600 , fixed.jpg )
144293

>>144207

Understood!


File 174830203985.png - (59.80KB , 995x824 , omnidisthread.png )
143851 No. 143851 ID: 1fec47 hide watch expand quickreply [Reply]

a place to ask questions, theorize, add extra content, fanart, etc. feel free to ask questions about the world, meta-questions, characters, etc. spoilers may or may not be provided.

quest threads:
https://questden.org/kusaba/quest/res/1023193.html
https://questden.org/kusaba/quest/res/1076048.html

find me @: https://necromniology.neocities.org/
18 posts and 4 images omitted. Click Reply to view.
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No. 144281 ID: a6de65
File 175877781451.png - (73.00KB , 1200x900 , loredump1.png )
144281

i hope to do this with some other aspects that are not touched on directly in 1-13LL, but given the recent update i wish to extrapolate more on how vex's regeneration functions.

ahem. first thing's first. vex's regeneration is akin to a conditional immortality. so long as either their brain or their heart is intact, they will not die from any injuries sustained. meaning, if you stabbed them in the chest repeatedly, they will recover because you forgot to get their noggin too. vice versa applies.

when injured, their body will recover to their last "default" state. usually, their default is what their body was like before the injury occurred. it will also heal in the most "efficient" way possible, so if they lost a small part of their body, it will just regenerate that limb entirely.
>>
No. 144282 ID: a6de65
File 175877790618.png - (86.70KB , 1200x900 , loredump2.png )
144282

if vex is injured more severely, such as a cut off limb, they have about 6-12 seconds to reattach that limb before their body will start to regenerate it entirely. if they lose a limb, it will regenerate in uneven sections from the root of the injury downward; from the skeleton, nerves, muscle, then ending at the skin. the entire process, despite size, will be finished in seconds. the longest limb for them to regenerate is their entire head, which will take 18-24 seconds on average.

the speed at which they heal is dependent on three factors:
- how much they've eaten
- how tired they are
- their current state of mind

vex has a precise control over their healing factor when they choose to. at will, they can slow down the regeneration of an injury or stop it entirely. their injuries heal at the fastest rate possible by default, so they cannot make it go any faster.
>>
No. 144283 ID: a6de65
File 175877820672.png - (73.95KB , 1200x900 , loredump3.png )
144283

each time they regenerate, their body uses up a mix of magic and bodily cells. there is a limited "pool" of magic that vex has as a caster, which can determine the amount of times they can regenerate. however, most of the limitations come from their body itself. much like how the body will use nutrients from food to convert into energy, their body will follow a similar process until nothing of excess is available, then cannibalize other already existing parts of the body to feed further regeneration. in essence, they get a bit skinnier every time they regenerate, which will translate into steady exhaustion until they rest and eat.

when vex is injured by foreign objects, their body will work to "expel" the object as it heals. no body likes bullets and all that. buuut if his body for some reason cannot expel it, it will heal around the object. this rarely happens, and if it does, vex extracts it later.

>if the speed changes based on the injury, why does it only cost -1 STAMINA per injury despite size?

the downside of vex's regeneration is that their body doesn't know how to differentiate the "hits" per say. when it is hurt, it is hurt, and their body panics. another way to say it is that their body throws a max level heal/full restoration at itself every time it is hit, no matter if it is a papercut or their entire head. the formula of what is used from their magic or their body changes based on the injury, but overall remains equivalent. bigger injuries expend more of their body, while smaller ones expend more magic.

does that sound dumb? their body doesn't think so.

>what about broken bones/dislocation?

their body will know to return to their "default" state before the injury and will shift accordingly. "injuries" that are naturally caused by the body
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>>
No. 144286 ID: 52827e

What would happen if vex eaten his own hand? Would he still be hungry?
>>
No. 144290 ID: a6de65
File 175894566611.png - (72.67KB , 1200x900 , mmmm.png )
144290

>>144286
funnily enough, it would be a temporary solution! if he was starving and desperate enough post-regeneration, he could have some light cannibalism of a finger or two, then consciously slow down the healing of the wound to prevent himself from getting hungry again. by doing so, he will "feed" the hunger, but only up until his hand regeneration uses up all those new calories.

vex can't stop a wound from regenerating for too long though or it won't regrow again.


File 156125389360.jpg - (1.55MB , 2880x2160 , civq.jpg )
129715 No. 129715 ID: 482fee hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Alright so it's been voted back in https://www.strawpoll.me/18101240
that the next sidequest will be a civquest. First one I'm actually running, and the system I got isn't totally done, so I'm gonna shoot some questions about it here. If you wanna answer or chip in your own feedback, feel free.

Also I'm posting whatever I sketch since I'm sick atm, and more of my time is spent doodling on whatever scrap of paper I got and less on the tablet. So here goes.
157 posts and 45 images omitted. Click Reply to view.
>>
No. 137907 ID: fd2dfa
File 166054751617.png - (594.50KB , 1857x1681 , Norberg.png )
137907

Norberg - Daoine monk turned fighter. Even by Daoine standards he is short tempered. Once, he was part of the Holy Order Quadranate and was a disciple of the Four Truths. He could never follow the 2nd one about acts of unnecessary violence. Because of this he was eventually ousted from the order when he had bludgeoned to death all the Gormoamhi raiding the abbey. His strength is more balanced between axe and shield. But when angered, he'll pulverize his enemies with the shield.
>>
No. 137908 ID: fd2dfa
File 166054757588.png - (1.02MB , 2241x2225 , Balboran.png )
137908

Balboran-Daoine healer. He doesn't do magic, but everyone thinks it’s magic. It’s actually drugs. Really powerful drugs that send you to another world while he re-attaches your limbs and shoves those organs back inside where they belong. Unlike other Daoine whose rage turns them into a berserker bunny, Balboran’s rage gives him a panic attack. It might have something to do with all the drugs.
>>
No. 139040 ID: 90c451

Was looking back at the civquest archives. At some point we lost Sarcra? We got Sarcra in the marriage and it was in our holdings but the next turn it was gone.
Thought I'd ask what happened. Was there a mistake or a mix-up?
>>
No. 139393 ID: fd2dfa

>>139040
No I think it was a typo in my own saved spreadsheet. Let me look into that.
>>
No. 142069 ID: dd3fe0

So I've recently gotten into the 'extras' of the quest, I like the nsfw but with plot themes. I'm not sure I want to go back and read the mainline quests, the art style of the older ones is a bit hard to look at. Can anyone give me a bit of context for things?


File 137163010433.png - (503.79KB , 800x600 , disc.png )
72481 No. 72481 ID: 0eef61 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Talk about your favorite killer cyberzombie here.

Or maybe he's not your favorite, but please don't hurt 73-6's feelings.

Thread here: http://tgchan.org/kusaba/quest/res/516189.html
254 posts and 18 images omitted. Click Reply to view.
>>
No. 135548 ID: 520602

>>135433
this is one of the most depressing things you could have posted on this imageboard
>>
No. 135549 ID: 520602

>>135548
Also yes he said on the Discord in January that he has no interest in finishing EQ and that probably goes for SotW too. Gave his blessing for someone else to pick up the torch.
>>
No. 135553 ID: e4a574

>>135549
well i gave my blessing if someone beat my WPM on that typing test thing and nobody did

so for now no successor has revealed themself
>>
No. 136283 ID: cdbcf8

So sense the torch that is the quest...who will take it up? The torch is still hot, so it wouldn't be easy at all to do. Maybe one would need to make a few small torches to start out with, so one could warm up the to the heat before trying to bear it. Or maybe one should instead start their own fire with torches own flame? So that they can make their own torch that can burn bright, if not brighter then the original? All I know for sure is, if we let this fire sit for long enough, it will go out...
>>
No. 144232 ID: edf71c

It would have been cool if I could say something like "I got married and had a child before this quest updated" but nah I'm still single


File 175546517111.png - (7.92KB , 800x800 , Beach Day 2025.png )
144149 No. 144149 ID: b6ea64 hide watch expand quickreply [Reply]

Surfs up Questden, it's time for the annual Beach Day gathering!

Wanna look back on previous year's gatherings? Check out the digital scrap book below:
https://questden.org/wiki/Beach_Day
19 posts and 19 images omitted. Click Reply to view.
>>
No. 144219 ID: 7278a3
File 175709675418.jpg - (408.38KB , 1009x937 , Core 466.jpg )
144219

Bobbie: "Victorio, make her one of your paintings and Essence doesn't need to give commentary."

Victorio: "As you wish."
>>
No. 144220 ID: 7278a3
File 175709679484.jpg - (354.80KB , 1131x956 , Core 467.jpg )
144220

Essence: "Was what I were saying really that bad? I would just tell her that she looks good for a nerd."

Bobbie: "I don't even know what that means, but the way how you said it sounded like an insult."
>>
No. 144221 ID: 7278a3
File 175709683426.jpg - (1.59MB , 1879x2914 , Core 468.jpg )
144221

Sketch
>>
No. 144222 ID: 7278a3
File 175709687562.jpg - (1.91MB , 1885x2740 , Core 469.jpg )
144222

adding colors
>>
No. 144223 ID: 7278a3
File 175709692002.jpg - (2.74MB , 1722x2447 , Core 470.jpg )
144223

and ruined it by adding more color


File 151677560018.png - (98.18KB , 499x600 , mootpoin dist.png )
119900 No. 119900 ID: a30024 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
108 posts and 1 image omitted. Click Reply to view.
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No. 140016 ID: 8f9bc4

>>140006

It's a sha512 hash of a file. I can't change the contents of the file without changing its hash, so if I post the correct contents after the big reveal, I will get credit as if I predicted it before!

Well um, credit as... anon, which defeats the purpose of credit, but... at least I can prove that *someone* predicted it!

Mostly I'm just messing around.
>>
No. 140850 ID: 4591f8
File 169657578235.png - (17.29KB , 608x564 , Gabriel Moot Point.png )
140850

i like Moot Point a lot. especially how fey are represented. so i drew a guy
>>
No. 141359 ID: 7695ec

"Rutattezen" seems both just close enough to a name I've heard before and just far enough I can't tell if this is a reference to some historical figure or not
>>
No. 143710 ID: 273c18

I realized we've met a fire elemental, water elemental, wind elemental/god, but no earth elemental!
>>
No. 144213 ID: 9a9e86

So in the end, is it supposed to be "lichfire" or "litchfire"?
Are we talking about fire made by a lich, or by a litchi?


File 175272086964.png - (530.62KB , 639x600 , chest2025.png )
144040 No. 144040 ID: 8179f5 hide watch expand quickreply [Reply]

We celebrate Chest Day! A day to revere pecs, busts, and boobs!

https://questden.org/wiki/Chest_Day

Title Card stars Belle from Scion of the Old Blood
https://questden.org/wiki/Scion_of_the_Old_Blood

What lies beyond in the forbidden album of eldritch bosoms?
6 posts and 5 images omitted. Click Reply to view.
>>
No. 144055 ID: f1368b
File 175305080999.png - (16.07KB , 500x500 , a0.png )
144055

now look what you've done
>>
No. 144096 ID: c036cf
File 175399888270.png - (749.53KB , 2000x1250 , Questden Chest Day 2025.png )
144096

Some people like them smaller.
>>
No. 144097 ID: 70f58a

>>144096
Flat is beautiful.
>>
No. 144109 ID: 2f41db

>>144096
Not gonna beat those nudist accusations this way slinky.
>>
No. 144156 ID: 5fb0f7
File 175552135710.png - (355.72KB , 1600x947 , image.png )
144156

Hax, from MACHINE


File 148309725619.jpg - (4.85MB , 1748x2480 , Discussion thread 1.jpg )
107070 No. 107070 ID: 23060e hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Here you can ask me theauthor about anything connected to the quest and I will answer it as soon as possible
1791 posts and 359 images omitted. Click Reply to view.
>>
No. 141402 ID: dc13c4
File 170277482651.jpg - (4.04MB , 3416x4593 , BB 1147.jpg )
141402

https://www.youtube.com/watch?v=grEVqapEUqo&ab_channel=EmphyShinokami
>>
No. 141403 ID: 1ab976

>>141402
*winces and bites back a scream as the horns emerge then look down at iron horns made from his own blood, and smilies*
Didn't hurt at all.

*puts the horns on*
Fuck it. Ace, I believe we're done here. I think it's time to leave this cell, and I'm done being other peoples bitch.
https://www.youtube.com/watch?v=bTHN1eWN7iU
>>
No. 141407 ID: dc13c4
File 170294177117.jpg - (1.58MB , 2477x2576 , BB 1148.jpg )
141407

https://www.youtube.com/watch?v=NVEs7y22oM0&ab_channel=Poliostasis
>>
No. 144088 ID: c79e29

Legitimately stuck here on who the mouse figure is, any suggestions? I've tried going back and figuring out who it is and I've only narrowed it down to a few people at the table. So far, we need small, big ears, and big eyes.
>>
No. 144090 ID: 6d5273
File 175375232434.png - (74.58KB , 339x453 , Felafaf mouse.png )
144090

>>144088
A long shot but


File 173290049524.png - (571.39KB , 650x600 , secret_santa.png )
143048 No. 143048 ID: 92a30c hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Hello, it’s me. That’s right, Thadeus Plymouth Saft speaking. And I will be your host for the evening! I had an epiphany the other month with a sexy apparition that I have squandered my wealth and I must amend to everyone I’ve double-crossed, conned, and back-stabbed throughout the galaxy and show I’ve turned a new leaf.

Thus I have invited you all to join my holiday mansion for a secret santa exchange party! So come on in and have a look at the rules of participating.

Here’s a Wiki Link to the previous years of gift-giving! With directions included:
https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest-characters will partake in this exchange. Include their name and a link to the quest or wiki page, or name drop the quest title. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner. After matches are made it is your job to write and illustrate what your character would gift their special someone! Perhaps something from their world. Or something personal! Maybe a secondhand participation trophy. Or a Goat RPG game! Maybe a genuine mint-condition “I Voted” sticker!

You’re not obligated to have the character respond to a gift received. But the process of your character finding/deciding their partner’s gift is expected. It can be done in one picture, five, ten, animated; doesn’t matter as long as you don’t tire yourselves out and lose momentum! Posting before or after Christmas is no problem either! You have
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No. 144075 ID: 8179f5
File 175348141994.png - (563.72KB , 650x600 , end1.png )
144075

Thadeus: Oaf... my head.

Thadeus: And... my back.

Thadeus: And I feel so... winded. Noovin--where’s my supplement bar? Noovin?!
>>
No. 144076 ID: 8179f5
File 175348147229.png - (584.46KB , 650x600 , end2.png )
144076

Thadeus: Great. Just my week, isn’t it?

Thadeus: Sharper nails. Excessive fur growth. Horn peelings.

Thadeus: Dehydrated skin that constricts the muscles. Receding gums.

Thadeus: Increased metabolism and the tremendous urges that make my body unable to sit still.

Thadeus: For ten days...

Thadeus: Well that’s just perfect. Just as the party started I guess I didn’t have enough energy in my system when the switch kicked on.
>>
No. 144077 ID: 8179f5
File 175348151723.png - (393.98KB , 650x600 , endgift.png )
144077

Alright, looks like one couple didn’t receive their gift. Tozlan and Tizli, huh? I guess you can grab anything from any room of this mansion.

There are some tickets to watch the destruction of planet Lypso28H4-d from the space station sphere Plinth-11. Spend a week in a luxurious hotel to see a rogue planet smash Lypso into tiny pieces!

I’m having another private nose sharpening session and I can’t miss it again! It’s better in your hands.
>>
No. 144078 ID: 8179f5
File 175348161834.png - (549.15KB , 650x600 , end3.png )
144078

Thadeus: Looks like everyone else took their gifts and left.

Thadeus: I suppose all my enemies forgave me! That was easier than I thought. I mean, who wouldn’t with an innocent face like this?

Thadeus: This year looks to be a clean slate, indeed! Now now, what’s in my schedule?

Thadeus: Noovin? Clean this damn mess up! Where is that girl? Tomorrow I’ve rented out this ballroom to host the most expensive costume and silk gallery the galaxy has ever hosted: Garment Roadshow of Nobility Through The Eons.

Thadeus: Hmm. I’m going to have to squeeze in the book signing of Gossamer’s Tuck Your Shirt In: The Vestiphagia Anonymous Experience.

Thadeus: Anyhoo. A happy mid-year to you all!
>>
No. 144080 ID: 52b9de
File 175353467712.jpg - (0.98MB , 1906x1842 , poklon 79.jpg )
144080

Many years participator here, enjoyed this year's celebration, and Thadeus, you truly were the GOAT!


File 163026254434.png - (43.75KB , 467x313 , DiscussionThread.png )
136140 No. 136140 ID: 8483cf hide watch expand quickreply [Reply]

Discussion thread to keep track of meta stuff like stats, combat and for people to ask questions about the characters. Also for me to post doodles when I feel like it.

Wiki page: https://questden.org/wiki/Lazy_Fairy
34 posts and 12 images omitted. Click Reply to view.
>>
No. 140944 ID: 2a82d3

>>140939
*Rolling on the floor

>>140943
Don't worry yourself, either. That was great. Made my night.
>>
No. 140945 ID: fb8a42

Oh uh also if you got "banned," please do commit to the bit by not posting until the POV character (Serah in this case) leaves Petra's cottage.

Appreciated!
>>
No. 141034 ID: fb8a42

Everyone is unbanned! Thank you for committing to the bit!
>>
No. 143970 ID: 373ac4

I am showing you this because I lost my Discord password

https://www.youtube.com/watch?v=3nUUjlIEscY&ab_channel=StealthPornucopia
>>
No. 143974 ID: 144b84

>>143970
10/10 fops with dots


File 151477816123.png - (918.31KB , 900x600 , SVQLS9z.png )
119248 No. 119248 ID: 395c02 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The old thread was getting large, so have a new one! This image was drawn by AQR!

If you're new, my wiki page links to every quest I've made: https://tgchan.org/wiki/Slinko

I also have a patreon! https://www.patreon.com/Slinketza
452 posts and 45 images omitted. Click Reply to view.
>>
No. 143321 ID: 5c2adc

>>136795
Hope you are doing well... Or at least much better. It's been a very long time and I decided to come back to read all my favorite stories again. Tezakia Quest, Asteroid Quest, Story Seeker...
>>
No. 143322 ID: 5c2adc

>>132057
I mostly liked what was here, and, of course, there are criticisms and you could definitely do it better now. But I really liked the idea of Sekani turning into a "monster" and still being loved by Amiel... and eventually learning to love his new self. Also, there is something really satisfying about "monsters" doing good with their power. Sekani's struggle with his transformation and Amiel's relationship were the reasons I was here for it. The heart/core of the story was still very nice.
>>
No. 143323 ID: 5c2adc

>>143322
Also Jiniki... she was Adorable2.0.exe
>>
No. 143892 ID: 9bbb0e

I'd read a multiplayer book.
Actually, isn't this whole site kind of multiplayer books?
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No. 143895 ID: 1effd3

>>143892
multiplayer books where random pages get added off script


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79313 No. 79313 ID: 008180 hide watch expand quickreply [Reply]

Where in I answer as many questions that may plague you about my quests without giving away too much I plan for spoilers and such while I ramble.

The Quests in Question:
Strange New World - http://www.tgchan.org/kusaba/quest/res/545842.html
Afterlife - http://www.tgchan.org/kusaba/quest/res/555404.html
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No. 79598 ID: 41dd9e

just got done playing the source material. damn that was a good game.
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No. 79604 ID: 5150f4

>>79598
Indeed it was! Hence why Power Quest draws elements from it. Differences will be made obvious eventually.
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No. 80461 ID: be45a8
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80461

Oh hey Power Quest got it's own icon!

That's a good sign isn't it?
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No. 80462 ID: e1609c

>>80461
It's lookin' promising, yo.
plus, I've always been a huge sucker for robutts.
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No. 80469 ID: be45a8

>>80462
Well I am glad you like it Archivemod


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67641 No. 67641 ID: 65449b hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Whoa what's this?! It's a strip poker executable that isn't terrible! That's right, this baby will run on your machine without any modifications or hassle! And compiling new modules? It's a breeze! You can even customize the GUI and the cards themselves! Amazing!

And it's free, from you to me! It's taken me 4 days of development to get to the point you see in this picture. Now, there is one catch: It's not quite done yet. I need to iron out the bugs, tweak the AI, and whip up a character selection screen before I can release it. The last is the most important, since right now I'm selecting characters from the command line, and that won't work on a compiled .exe.

But, when that's all done, I'll convert the poker .dll's I have into modules for this, package it all up, and release it and the source code. You can expect that probably by Friday, February 22nd at the latest, but I'll try to get it out earlier.

So, this will be a poker .exe you can run easily, with modules that can be easily made and added, and you'll be able to put together GUI and card packs and distribute those freely, and you can take a look at the code and try and debug it for me.

I've got a few goals for this beyond what's going to be in the initial release:
* Up to 4 opponents (that's why there's empty space, and that's what the bar under the image is for).
* Supporting images bigger than 400x400 without resizing.
* Allowing you to resize the window freely.
* Playing as one of the characters.
* Replacing the text fields with images so you can replace that too.
* Total GUI customization, including the colors of the lines, up to complete rearrangement of everything in the game.
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No. 96168 ID: 05d1ef

>>96158
I was a bit surprised to find 16-bit DLLs in this archive. The images are easy enough to extract, but the string tables less so (Visual 2005 gives me mojibake), and the order of strings in it is a bit weird, especially when I don't know how to access the string tables' resource IDs with my hex editor.

...I know what could help me: Does anyone have a link to the documentation that says which string ID is supposed to mean what?
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No. 96169 ID: 05d1ef

>>96168
Whoops no wait, I found it on the old app's thread ( >>/questdis/5059 )
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No. 96195 ID: 477b7d

>>95430
You can just play them natively here with no issues.

For getting the strings out with a hex editor, it's good to note that the strings are packed in groups of 16, and the index of the block id is 1/16th of the string id.
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No. 96197 ID: 05d1ef

>>96195
I know they're packed in groups of 16, the part that confused me was that the last two "stripping" quotes (936 & 937) are apart from the others.
(plus the fact the string bundles are stored in reverse order)

But now that I got the list of string IDs and what they mean, all became clear.
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No. 96199 ID: 1d8a7b

I feel like, just to avoid confusion, I should point out that this thread is out of date.

A new thread was made for a new version, over at >>95526


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130278 No. 130278 ID: eb1fcc hide watch expand quickreply [Reply] [Last 50 posts]

Yo, Riotmode here! In light of the name change push here I figured I'd just take the next logical step and push for an actual website redesign entirely.

And I'll probably pay for it too, because despite just lurking for a few years now I still have fond feelings for this place.
(I'm expecting it to be anywhere between 500-1200 dollars, depending, so there may be some scrounging needed before I can commit.)

So, here's the game plan!

step 1:
-compile a list of necessary features (user ID system, agreeable formatting, suggestion boxes, spoiler tagging, etc)

-compile a secondary list of features that would be nice (Tagging system for quest genres ((Sci-fi, porn, fantasy, etc)), different viewer modes, etc.)

step 3:
-put out some leads with website development folks, find out what kinda budget I need to achieve the ideal website as agreed upon by the users

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No. 130674 ID: eb1fcc

>>130667
Don't worry too much about that, this is a site improvement thread mostly and you're accomplishing improvements. Just gotta get dylan to hard-bake some of this stuff into the site proper.

ANYHOW, update:
life threw a curveball, this is on the backburner for a bit. Still working on some ideas in my head, but finding a better job and covering some really gnarly sudden car bullshit comes first.

I may be willing to throw money at this place to make it better but I can't be doin' it at my own expense, lol
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No. 130675 ID: b1b4f3

>>130674
>I may be willing to throw money at this place to make it better but I can't be doin' it at my own expense, lol
Wat
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No. 130680 ID: eb1fcc

>>130675
rephrased:

I'm willing to spend spare cash on this, but I can't spend living money on it. This will be a savings project for whatever spare I can save.
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No. 130714 ID: 688dd6

For what it's worth, I have asked Dylan a few times to make the site open source so that I (a professional full stack web developer) can contribute to it. Not a ground up redesign, that would be an insane months long project, but stuff like showing replies in the post and integrating that Quest Reader plugin.
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No. 143825 ID: 1effd3

Topical: better management of the random bots that always show up.

Also perhaps the ability to move the message bar to the bottom of the screen so you dont have to keep jumping from the bottom and top to check for current info when commenting


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132627 No. 132627 ID: ca2950 hide watch expand quickreply [Reply]

A wacky lighthearted adventure in academia.

This is a place for all the questions that don't need cluttering up the actual thread.
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No. 133231 ID: 6c227a

>>133230
what a difference one inch makes.
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No. 133239 ID: ca2950

>>133231
THAT'S WHAT SHE SAID
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No. 133345 ID: 406574

>>133239
Gottem.
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No. 141103 ID: ca2950
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141103

Name labels on the characters.

I revised the text to look more consistent, so previous translations are void!
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No. 141106 ID: b8ff9c

>>141103
Alright worked out their names dispite you using a font that has the letters all falling over. Don't worry we all make mistakes, I got your back fam.

Going left to right and compleatly ignoring vertical alignment:
Ustksha
Auuy
Aaasta
Tushs
Akaa
Tahs
Ksttu
Auau
Tsaaa
Aaats


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134609 No. 134609 ID: 2c5282 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Becouse I really don't want to have four diffrent dis-threads.

Wiki:https://questden.org/wiki/Kaktus
Ongoing Quests:
https://questden.org/wiki/A_Feast_of_Souls
https://questden.org/wiki/New_Horizons
https://questden.org/wiki/Boldly_Coming
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No. 141382 ID: 681cb5

Geez, I’ve forgotten to answer these.

>Imagine if, rather than having this being an accurate record of the time before mortals, each race had their own version of the creation myth associated to their sense of being or identity.
There’s a reason why it says “as told by Pesi the Skull” at the start, just saying :V

>If I may, can I know the reason why the main NSFW quest is on break?
At the start, I just felt like working on something else. Recently it was because I wanted to finish Passage first. Right now I’m actually planning on updating it again soon, though I might do a few more updates to Scion and Leaves first.
>Maybe it's just me, but maybe you should bite the bullet and start a new thread for it.
Wait, are you talking about the main LL quest or just the quest discussion thread? If the former, the current thread is almost done, I just need to find the drive to finish it off. If it is the second, the whole reason why I merged all the dis threads was because they barely saw any use in the first place and I didn’t want to clog down the dis page too much. Might be prudent to split it into themes, though. One for the lewd vore fantasy, one for the lewd space stuff and one for the non-lewd stuff. I’ll consider it.

>The gods are seasons, Ptamet is Fall, Wjares is Winter, Volek is Spring (obviously), that makes Talos Summer. Wouldn't Talos make a nice summer god?
They are already themed by seasons, just not the four we’re used to. Instead, they are based on the three seasons used by ancient Egypt, with Volek being Emergence (When the ground is fertile and the seeds are planted), Ptamet being Harvest (self-explanatory) and finally Wjares being Inudation (When the Nile floods the plains and destroy everything in its path, but leaving fertile s
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No. 141471 ID: 2a82d3

'S OK. It's not like I'm fast to form replies, either. The relevant bit of Egyptian trivia IS appreciated.

>are you talking about the main LL quest or just the quest discussion thread?
It's the latter, and I do think you can pick up where you left off. To be honest, though, I was hoping for a place to discuss possible fetishes without it being weird, as well as a repository for possibly lewd fan art.
Flockload has great fanart. I'm just saying, Lord Triti.

>Talos will take the domains that his worshipers bestow upon him. Pesi even tried to suggest rebirth, but the suggesters chose being diplomatic instead.
Everyone wants the harem route, but tis' a path one must really, really, really, really, REALLY commit to. I guess that makes Talos a god of Love and Passion? Technically, that means we have to empathize with Neferi's perspective, assuming we can convince her to not walk over us (unless we want to) and make a convert out of her. She does seem to have a Predator mentality, after all. If Sebak has Prey mentality, they'd almost be a perfect match.

>the next one will probably not be based on Fire Emblem.
Disappointed we won't have characters sharing rings with each other to connect with the spirits/AI of past heroes. But seriously, I meant something like bonuses (or penalties) with certain characters working together. I do like having my characters bond and develop into closer relationships with each other. The power of shipping compells me.
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No. 141580 ID: 2aa5f0

I've take it you've played fear and hunger recently.... mixed in with a bit of system shock 2 if I'm not mistaken.
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No. 141582 ID: 681cb5

Recently? No. But it is definitely inspired by F&H, yes.
And while you did get the System shock reference, you missed the Theif one :V
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No. 141822 ID: 8f9bc4

Just to geek out for a moment, the "tarot" was originally a playing card game, but it wasn't poker. It was a game in Italy in the 14th century with rules similar to Bridge, and Mamluk cards from Turkey. The very artsy cards commissioned by Italian aristocracy did quickly inspire people to use them for storytelling purposes, in a game known as “tarocchi appropriati,” where they would draw random cards, and write poetry about the other players, based on what they drew. Eventually that morphed into the fortune telling we know today.

https://www.mentalfloss.com/article/71927/tarot-mythology-surprising-origins-worlds-most-misunderstood-cards
http://mamluk.spiorad.net/topkapi.htm


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4059 No. 4059 ID: af9412 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A lot of discussion's come up in the latest DiveQuest chapter so I wanted to clarify some things here without diverting the action of the thread itself.

This whole reorganizational thing, facilitated by the character of Ashedel, is not really a retcon of anything, just a reorganization.
I mentioned that I was so frustrated by and not at all enjoying Divequest that I was on the verge of just outright canceling it, but instead I made some big changes to its overall theme and drive, and one of my biggest changes is ripping out all the micromanagement. That wasn't fun and several people told me they weren't able to keep up with the quest solely because of the bloated inventories and mana management, and I was inclined to agree. Simple is better.
Other changes include the way puzzles are handled, the general focus and scale, social interactions between the characters, and so on.
Mostly, as you can probably tell by now, DiveQuest is supposed to be pretty over the top and tongue-in-cheek, and I wanted to change the flow of the quest to better fit that. As it was, the puzzles and pacing too closely matched RubyQuest, which didn't really work for Dive.

Major changes include more focus on the characters, more dynamic puzzles, more agency on the part of the players, more of an over-the-top aesthetic, a generally smaller scale in terms of Muschio's minions (so that each of them can have their own personality), less stuff that takes itself too seriously, and so on. You get the basic idea.
The goal here is to make it more accessible, fast-paced, entertaining, somewhat silly, and open for new players.

That doesn't mean this is going to turn into a Harem quest or that there's not going to be more profuse amounts of violence, nor that everything will be RANDOM AND WACKY, nor that there will be no serious moments interspersed.
Just that the previous incarnation of DiveQuest was t
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No. 143716 ID: 00ca9d

Did Dom design changed?
He seems slimmer and smaller than usual
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No. 143746 ID: 89b0db

I'm suddenly looking at the introduction to the newest chapter with a new light. Hell, the knight guy we had a POV of was even referred to as "Ysir." I think we witnessed the ongoing purge that's happening. It means that not all of the oppositions soldiers are with the whole genocide deal. I think we can use this!
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No. 143803 ID: 00ca9d

>>143746
Nah. To this point, I believe that when we look into the past, it is just that, the past. And whatever interaction we have there is just for flavour.
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No. 143805 ID: 00ca9d

At this point, I don't understand the religion(s?) of the kingdoms of man.
Polytheistic, Monotheistic?

Or is more like a utilitarian pantheon that has several figures, but calls for a preferred patron according to the cause?
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No. 143806 ID: 00ca9d

And about this conflict of the kingdom and the demihumans, The way I see it, may be a simile of the Romans vs Britons.


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